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U24 - Robot Rig
A 3D robot model made based off existing concept art and a kitbash for reference
While working for U24, I was tasked with taking an existing concept art and a kitbash made by the art director to 3D model and UV map this robot for the game.
The project took around 7 work days to complete with back and forth collaboration between me and the art director to make sure it hit a certain poly count without compromising too much on details.
Software: Autodesk Maya
Render: Arnold Renderer
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